Contents.Gameplay Various elements and obstacles are introduced as one moves on to new levels, which means that the complexity and level of puzzle solving required gradually increases as the game progresses. The game involves making ingenious use of the various types of platforms and surrounding objects, from moving platforms and transporters to bouncing platforms and jumping pills.Bonus levels can be unlocked by gathering five fruits (one available in each stage). If one enters a bonus level, the word 'BONUS' appears. Completing the bonus stage requires one to 'activate' all the cubes on all platforms by rolling over them. The bonus stages also become more complex as the game progresses.Points are awarded when the player collects keys, treasures, and fruits and also when they complete levels. Points are deducted if the Kula ball is spiked, captured, melted, burnt by a laser, falls/slides off or simply runs out of time, all of which require the player to restart the level - providing the score has not fallen below zero, in which case, the game ends.A two-player mode is available, with two variations of the game.
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Kula World, Tekken 3, MediEvil, Gran Turismo.!!! Hard to pin down my very first PS1 game actually.
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A time trial and a version called 'copycat'. In the time trial the players take turns to determine who can complete each stage in the quickest time possible. The 'copycat' version is a kind of memory tester. It involves one player starting off making two moves, and the next player then copies those moves and adds two of their own.
The first player then has to copy all of the moves so far and add two more moves at the end. This continues until one of the players makes a mistake, after which the opponent is awarded a point. A move constitutes either changing direction, moving forward or jumping (either on the spot/forwards or onto another platform).Release. This section does not any.
Unsourced material may be challenged and.Find sources: – ( June 2017) This was one of the first games to make use of the vibration function of the original PlayStation game controllers, which induces the feel of the ground breaking, the feeling of the Kula ball about to burst, or the shock of getting suddenly captured or spiked. The game also featured an original, style soundtrack composed entirely by long-running group.Kula World was released for download to via, on 29 November 2007.Sony Computer Entertainment Europe also released a direct emulation of Kula World on for in 2011.Reception ReceptionAggregate scoreAggregatorScore81%Review scoresPublicationScore6/107/107/107.6/108.9/10Kula World received generally positive reviews from video game publications. Praised the game for gradually introducing new challenges as the player advances through the stages, comparing the game's progression to a 'good Nintendo title'. However, the magazine criticized the game's lack of and the multiplayer mode for not offering gameplay.
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